DIGITAL COCKPIT · AI NATIVE · HCI

WUYOU

智能座舱 AI 产品经理|地图导航与语音交互
人机交互硕士|AI Native|Agent 0→1 落地

Digital Cockpit AI Product Manager | Navigation and Voice Interaction
MSc HCI | AI Native | Agent 0-to-1 Delivery

邮箱 Email wyou561@163.com
学历 Education MSc HCI · 约克大学 MSc HCI · University of York

关于我

About

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智能座舱 × AI Cockpit × AI 智能座舱产品经理 Digital Cockpit Product Manager
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地图 × 语音 Navigation × Voice 智能座舱 AI 产品经理|地图导航与语音交互 Digital Cockpit AI Product Manager | Navigation and Voice Interaction
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AI Native × Agent AI Native × Agent AI 产品经理 AI Product Manager
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HCI × 车辆设计 HCI × Vehicle Design 车辆与座舱设计学员 Vehicle and Cockpit Design Trainee

目前在镁佳科技担任智能座舱产品经理,围绕地图与语音 Agent,将出行场景转化为座舱产品设计。

此前在猎豹移动担任AI 产品经理,参与 EasyClaw 工作流、自动运营系统和社区设计,将用户场景与反馈带入产品优化。

约克大学(英国)人机交互 硕士背景,结合 CDS 车辆与座舱设计训练,关注从用户研究到车内交互体验的连接。

At Megatronix, I work as a Digital Cockpit Product Manager, translating mobility scenarios into navigation and voice Agent experiences.

Previously an AI Product Manager at Cheetah Mobile, I worked on EasyClaw workflows, automated operations and community design, connecting user scenarios and feedback with product improvements.

My Master's in Human-Computer Interaction background at University of York, UK, together with CDS vehicle and cockpit design training, connects user research with in-car interaction design.

工作 & 项目

Experience

Jun 2026 - Present
镁佳科技
Megatronix
智能座舱 地图 Agent 语音交互 Digital Cockpit Navigation Agent Voice
智能座舱产品经理
Digital Cockpit Product Manager
  • 7 款全球车型座舱 AI 产品规划:负责长安深蓝 SL03、S05、L06、L07、S07、S09、马自达 EZ6(6e) 的平台化智能座舱产品 UE 定义及设计,主要负责地图 Agent 和语音 Agent 模块
  • 地图 Agent 场景设计:聚焦导航、POI、路线规划与出行决策场景,优化 50+ 项多指令意图、新增 20+ 个场景模糊指令意图识别,与 NLU 团队共同从传统搜索导航升级至导航 Agent 优化使用体验,使用户意图识别率提高约 135%
  • 语音 Agent 体验优化:分析车内语音指令、多轮对话、任务中断与误识别等 100+ 体验问题,通过新增端侧语音功能点的形式,突破传统大模型速度限制,提高用户意图识别率,共 20+ 任务意图的平均语音响应时间降至约 20%
  • Cockpit AI planning for seven global vehicle models: defined and designed platform-level cockpit UE for DEEPAL SL03, S05, L06, L07, S07, S09 and Mazda EZ6(6e), primarily covering Navigation Agent and Voice Agent modules.
  • Navigation Agent scenario design: optimised 50+ multi-command intents and added recognition for 20+ ambiguous scenario-based command intents across navigation, POI, route planning and travel decisions. Worked with the NLU team to upgrade traditional search-based navigation to a Navigation Agent, increasing user-intent recognition by approximately 135%.
  • Voice Agent experience optimisation: analysed 100+ issues involving in-car voice commands, multi-turn dialogue, task interruption and misrecognition. Added on-device voice capabilities to address conventional large-model latency and improve intent recognition; average voice response time across 20+ task intents fell to approximately 20% of its previous level.
2025.10 - 2026.06
猎豹移动
Cheetah Mobile
AI Agent 产品经理 自动化 AI Agent Product Automation
AI 产品经理
AI Product Manager
  • EasyClaw(首个国产龙虾)AI 工作流设计:设计自媒体、产品、运营、客服等行业的 12 个 Agent,为 EasyClaw 产品拓宽适合业务方向
  • 设计多 Agent 自动运营系统 - xc.easyclaw.com:覆盖运营、客服、KOL 等 6 条业务线,为增长组提升效率 400%,EasyClaw 官推涨粉至 418%
  • 设计龙虾社区 - club.easyclaw.com:设计 UGC + AI Agent 模式,收集 200+ 用户真实使用场景案例和痛点,反馈至产品优化方向完成闭环
  • EasyClaw AI workflow design: designed 12 Agents for content creation, product, operations and customer service, expanding applicable business directions for EasyClaw, described in the source resume as the first domestic OpenClaw-style product.
  • Multi-Agent automated operations system - xc.easyclaw.com: covered six business lines including operations, customer service and KOLs, increased growth-team efficiency by 400%, and brought EasyClaw's official social following to 418% of its baseline.
  • Lobster Community - club.easyclaw.com: designed a UGC + AI Agent model, collected 200+ real user scenarios and pain points, and fed findings back into product improvements to close the feedback loop.
2024.10-2025.1
约克游 - 城市地图 App
York Explorer - City Map App
用户研究 交互设计 游戏化 User Research IxD Gamification
交互设计
Interaction Design
背景:为英国约克市政府开发探索型 App 原型,鼓励游客游览本地小众商店
Background: developed an exploratory app prototype for the City of York Council, encouraging tourists to visit local independent shops.
  • 构建用户问卷体系:调研用户,明确核心功能:地图导航、兴趣点推荐、活动提示
  • 引入游戏化机制:签到奖励、探索成就系统,设计以“任务驱动”和“探索成就”为核心的游戏化界面
  • 组织并参与用户测试:收集反馈并进行迭代优化,确保应用程序易用且符合用户预期
  • User survey framework: researched users to define map navigation, POI recommendations and event notifications as core features.
  • Gamification: designed task-driven and exploration-achievement interfaces with check-in rewards and exploration achievements.
  • User testing: organised and participated in testing, collected feedback and iterated to improve usability and meet user expectations.
成果:用户反馈显示游玩约克的体验度提升 70%,英国导师认可并获推至政府竞选
Result: user feedback indicated a 70% improvement in the York exploration experience; recognised by a UK supervisor and recommended for government selection.
2024.1 - 2024.2
CDS 交通工具设计学院
CDS Transportation Design Institute
车辆设计 座舱 HMI Vehicle Design Cockpit HMI
车辆与座舱设计学员
Vehicle and Cockpit Design Trainee
背景:参与设计训练,完成四门轿车外观与内饰概念方案,理解整车 Package、造型比例与座舱体验约束
Background: completed design training and a four-door sedan exterior and interior concept, developing an understanding of vehicle package, proportions and cockpit experience constraints.
  • 用户与场景分析:分析城市出行需求、驾驶者视野、乘坐姿态与操作触点,提炼用户偏好与座舱功能布局
  • 车辆与座舱方案:围绕外观比例、内饰分区、HMI 触点与空间可行性进行,建立车辆设计与交互体验连接
  • 高强度迭代:每日 14 小时训练草图、线条、比例与功能完整性表达,持续优化概念方案的完整度
  • User and scenario analysis: examined urban mobility needs, driver visibility, seating posture and control touchpoints to identify user preferences and cockpit layouts.
  • Vehicle and cockpit concept: connected vehicle design with interaction experience through exterior proportions, interior zoning, HMI touchpoints and spatial feasibility.
  • Intensive iteration: practised sketching, linework, proportions and functional expression for 14 hours per day to refine concept completeness.
成果:完成一辆四门 GT 的外观与内饰概念设计,形成从车辆造型、Package 到智能座舱 HMI 的跨域理解
Result: completed a four-door GT exterior and interior concept, connecting vehicle styling and package with digital-cockpit HMI.

教育背景

Education

2024.9-2025.9
约克大学(英国)
University of York, UK
人机交互 硕士
Master's in Human-Computer Interaction
英国 Times 排名 17,欧洲多地研学汽车文化(纽北、古德伍德等),专攻 AI 出行方向,App 原型被推至英国议会
Ranked 17th by The Times in the UK; explored automotive culture at the Nurburgring, Goodwood and other European locations; focused on AI mobility, with an app prototype recommended to the UK Parliament.
2020.9-2024.6
广州大学华软软件学院
Huaruan Software Institute, Guangzhou University
软件工程 本科
Bachelor's in Software Engineering
专注主导开发 AI 产品,三个广东省级奖项,创立三个大型组织
Led AI product development, received three Guangdong provincial awards and founded three large organisations.

主要奖项

Awards

2023.06
全国大学生三创赛
National 3C Challenge
广东省一等奖
Guangdong First Prize
第十三届全国大学生“创新、创意及创业”挑战赛
13th National Collegiate Innovation, Creativity and Entrepreneurship Challenge
2023.07
中国国际“互联网+”大赛
China Internet+ Competition
广东省铜奖
Guangdong Bronze
第九届中国国际“互联网+”大学生创新创业大赛产业赛道
9th China International Internet+ Innovation and Entrepreneurship Competition, Industry Track
2023.06
全国大学生三创赛
National 3C Challenge
广东省二等奖
Guangdong Second Prize
第十三届全国大学生“创新、创意及创业”挑战赛
13th National Collegiate Innovation, Creativity and Entrepreneurship Challenge
2022.07
中国国际“互联网+”大赛
China Internet+ Competition
广东省铜奖
Guangdong Bronze
第八届中国国际“互联网+”大学生创新创业大赛高教主赛道
8th China International Internet+ Innovation and Entrepreneurship Competition, Higher Education Track

技能

Skills

地图与语音
Navigation & Voice
地图 AgentNavigation Agent
语音 AgentVoice Agent
多轮对话Multi-turn dialogue
路线规划Route planning
研究与设计
Research & Design
用户测试User testing
游戏化Gamification
HMIHMI
用户问卷User surveys
Agent 产品
Agent Products
UGC + AI AgentUGC + AI Agent
AI NativeAI Native
工作流设计Workflow design
自动运营Automated operations